Unity Tutorial 5
Unity Tutorial 05
For tutorial 5, it was all about controlling the camera angles automatically to follow the player character. During the tutorial we learned about types of camera modes,
- orthographic
(When all parallel lines remain parallel, it is said to be orthographic)
- perspective
(when all lines heading away from the camera converge at a point, objects appear smaller as they move more away. This looks like a straight path that disappears into the distance and converges into a single point on both sides).
Overall I think this tutorial was okay. The beginning was a bit tricky but I got there in the end.
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