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Showing posts with the label week 8

Unity Tutorial 7

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 Unity Tutorial 07, Unit 4 personal screenshot from Unity Hub This weeks Unity Tutorials were a gentle reminder that Unity is not easy 🙃. These particular tutorials were quite tricky. I think it is because it was a bit of a different game set up for this prototype. Even at the  beginning of the Unit 4 tutorials in the overview video the man in the video said some people say Unit 4 is the toughest unit. .... I agree! On the bright side some of the coding and just general knowledge of the Unity interface I found myself catching on to. I was pleasantly surprised by this which was a push to keep going. 

Game Fun

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  link  Game Fun What is game fun? Fun is a dopamine in our brains firing when presented with a new situation to learn from. Each games can teach us different skills. Type one games are about thinking. Type two games are more about reflex based skills. type one games -  Chess teaches us strategy and foresight. Civilisation teaches systemic analysis and resource management.  Poker teaches deception and reading peoples lies. type two games- Mario teaches precise input patterens. street fighter teaches combo memorisation. shooter games teach sharp reflexes.  Games are fundamentally a creative art that gives us the ability to learn. I think that the topic of game fun ties in with the reading from last week,  Game Decisions . If the challenge doesn't match the skill level there will be no fun, a player will get bored.  We learned 8 different types of fun, Sensation, Fantasy, Narrative,...