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What is a game design document?

This week we are beginning to look at game design documents. In this article by Lennart Nacke we learn the basics of just that. Firstly, one game design document template will never fit for every game design as different games require different documents. The purpose of a design document is 1. Memory aid. and 2. Communication tool. Nacke also goes on to mention many different document types, 14 in fact! Rules for good design documents include knowing your target, keep it short, prioritise the design, illustrate etc.

 Another article I looked at was 'How to write a Game Design Document' by Leandro Gonzalez. I think this will be a good resource when we have to write our own Game Design Documents. There is also a helpful video instructing on how a game design document should be laid out. Here.  









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